Article

What Is Product Management, Really?

The job nobody outside the building understands — and most people inside the building get wrong too.

9 pages · 19 min
Article

The PM Mindset and What the Job Demands

How senior PMs think differently, the responsibilities you can't delegate, and what it really means to own a product.

9 pages · 18 min
Article

The Three Pillars: Business, Tech, and User

Why PMs need to be fluent in all three, how to develop each, and where careers get stuck.

8 pages · 18 min
Article

Product Sense — and How to Build It

The mysterious judgment senior PMs seem to have, what it actually consists of, and the practices that develop it.

9 pages · 20 min
Article

Discovery vs. Delivery

The two modes every PM works in, why most teams collapse them, and how to do both well at once.

8 pages · 17 min
Article

Build, Measure, Learn — Done Honestly

Eric Ries's loop in actual practice, including the parts that look easy on paper and aren't.

8 pages · 17 min
Article

Product-Market Fit Is a Feeling You Can Measure

What PMF actually feels like, the signals that tell you you have it, and the trap of declaring it too early.

8 pages · 17 min
Article

Product Vision That Survives Contact With Reality

Why most vision statements are decorative, what good ones look like, and how to write yours.

7 pages · 14 min
Article

Product Strategy: The Hardest Document You'll Write

Rumelt’s good vs. bad strategy applied to product. Why most product strategies are wishful and how to fix them.

8 pages · 15 min
Article

Competitive Analysis That Actually Helps

How to study competitors without becoming them, what to look at, and what to ignore.

8 pages · 15 min
Article

Market Sizing Without Lying to Yourself

TAM, SAM, SOM done honestly. Top-down vs. bottom-up. When market sizing is useful and when it's theatre.

8 pages · 14 min
Article

Business Models: How Products Make Money

Subscription, transaction, advertising, marketplace, freemium — the trade-offs each one forces.

8 pages · 16 min
Article

Pricing Strategy: The Most Underrated Lever

Why most products are mispriced, how to think about willingness to pay, and the mechanics of running pricing experiments.

8 pages · 16 min
Article

Go-to-Market: Getting the Product to Its Buyer

April Dunford's positioning, the difference between channels and motions, and why GTM is product work.

8 pages · 15 min
Article

Understanding Users: The First Skill

The discipline of treating user understanding as a permanent practice, not a one-time project.

8 pages · 16 min
Article

Jobs to Be Done: The Lens That Actually Works

Christensen's framework in practice, the job story format, and the mistakes teams make with it.

8 pages · 16 min
Article

Running Customer Interviews That Teach You Something

Why most interviews waste everyone’s time, and how to ask questions that actually reveal how users think.

7 pages · 14 min
Article

Surveys: When They Help and When They Mislead

How to use surveys without fooling yourself, why most NPS scores are noise, and what surveys can and can’t tell you.

8 pages · 14 min
Article

Usability Testing: Watching Users Struggle

Why five users are usually enough, the questions to never ask, and how to find design problems before they ship.

8 pages · 15 min
Article

Personas and Journey Maps: Tools That Either Help or Mislead

Why most personas are useless, when journey maps actually work, and what to use instead.

7 pages · 14 min
Article

Product Roadmaps That Don't Lie

Why most roadmaps are works of fiction, how to build one that is honest about uncertainty, and what to put in each section.

8 pages · 15 min
Article

Prioritization Frameworks: RICE, MoSCoW, Kano

How to choose what to build next without false precision, when frameworks help, and when they hide the real decision.

8 pages · 15 min
Article

OKRs and Goal Setting That Actually Drives Outcomes

How to write OKRs that don't reward sandbagging, why most key results aren't actually outcomes, and what Andy Grove meant.

8 pages · 16 min
Article

Writing PRDs That People Actually Read

What goes in a Product Requirements Document, what should be left out, and how to write specs that don’t get ignored.

9 pages · 17 min
Article

User Stories and Acceptance Criteria

How to write user stories that engineers can build and designers can design from, and the common pitfalls to avoid.

8 pages · 14 min
Article

Estimation and Sizing Work

Why estimates are always wrong, why we still do them, and how to size work in a way that helps without lying.

8 pages · 15 min
Article

Backlog Management: Keeping Your List of Work Honest

Why most backlogs become graveyards, how to keep yours alive, and the rituals that actually help.

8 pages · 16 min
Article

Design Thinking for Product Managers

How designers actually think, what design thinking is and isn't, and how PMs can use it without pretending to be designers.

8 pages · 14 min
Article

Wireframes and Prototypes: Cheap Ways to Test Expensive Ideas

How to use rough sketches and clickable mockups to find problems before code is written, and what fidelity is right when.

8 pages · 14 min
Article

Information Architecture: How to Organise What Users See

Why most products feel cluttered, the difference between structure and surface, and what good IA actually looks like.

8 pages · 15 min
Article

UX Principles Every PM Should Know

The handful of design principles that explain why some products feel right and others don't, in language PMs can use.

8 pages · 16 min
Article

Product Metrics That Matter

Which numbers actually tell you whether the product is working, the difference between vanity and value, and how to choose well.

8 pages · 15 min
Article

The North Star Metric: One Number to Rally Around

How to pick the single metric that matters most, why most companies pick it wrong, and how to use it without distorting work.

8 pages · 14 min
Article

AARRR: The Pirate Metrics Framework

Dave McClure's classic framework for tracking the user lifecycle, what each stage means, and how to use it well.

9 pages · 16 min
Article

A/B Testing: Learning from Real Users at Scale

How to run experiments that produce real answers, why most tests are run badly, and when not to A/B test at all.

8 pages · 16 min
Article

Cohort Analysis: Tracking Groups Over Time

Why averages lie, what cohorts reveal that aggregate metrics hide, and how to read retention curves like a PM should.

7 pages · 15 min
Article

Funnel Analysis

Where users drop off, why, and how to diagnose conversion problems systematically.

8 pages · 14 min
Article

Working With Engineering

How to be the PM engineers actually want to work with, and the mistakes that erode trust.

9 pages · 17 min
Article

Working With Designers

Collaboration patterns that produce better products, and the small moves that ruin relationships.

8 pages · 15 min
Article

Agile, Scrum, Kanban — Without the Religion

What actually works from each methodology, and what to ignore.

9 pages · 17 min
Article

Sprint Ceremonies That Earn Their Time

Standups, planning, retro, demo — how to run them so they help, not hurt.

8 pages · 15 min
Article

Launches: How to Ship Without Drama

Soft launches, betas, GA. The mechanics of launching well at every stage.

8 pages · 16 min
Article

Bugs and Tech Debt: The Cost of What You Don't See

How to think about quality and debt without sounding like a broken record.

8 pages · 15 min
Article

Growth Loops vs. Funnels

Why loops compound and funnels don’t, and how to design products that grow themselves.

8 pages · 16 min
Article

Retention and Engagement

Why retention is the highest-leverage metric in product, and what to do about it.

8 pages · 16 min
Article

Acquisition Channels: Where Users Actually Come From

Paid, organic, viral, partnerships. The economics and trade-offs of each.

8 pages · 15 min
Article

Stakeholder Management

How to keep multiple bosses, partners, and constituencies aligned without losing yourself.

9 pages · 17 min
Article

Communication: The Skill That Compounds

Writing, presenting, persuading. Why PMs who write well get further faster.

8 pages · 16 min
Article

Influence Without Authority

How to lead teams you don’t manage, the mechanics of soft power, and the long game of credibility.

8 pages · 15 min
Article

Career Growth for Product Managers

How PM careers actually progress, what senior leaders evaluate, and the moves that compound.

9 pages · 17 min
Short

The Roadmap Is Not a Promise

Why treating the roadmap as a contract quietly destroys trust — and what to call it instead.

2 min read
Short

Say No by Default

The strongest product muscle is a polite, well-reasoned no. Most PMs never build it.

2 min read
Short

Your Best Feature Is the One You Didn’t Build

Every feature you ship is a feature you maintain forever. Subtraction is underrated.

2 min read
Short

Velocity Is Not Progress

Shipping faster is not the same as moving the business. Don’t confuse motion with outcomes.

2 min read
Short

The Demo Is the Spec

If you can’t demo it, you haven’t defined it. Working software beats a perfect document.

2 min read
Short

Write the Press Release First

Amazon’s working-backwards trick, and why drafting the launch note clarifies the whole project.

2 min read
Short

The Metric You Celebrate Is the Metric You Game

Pick the number you reward carefully — your team will optimise it, side effects and all.

2 min read
Short

Most Meetings Are a Failure of Writing

If a document would have done the job, the meeting was a tax. Write more, meet less.

2 min read
Short

“Customer-Obsessed” Is Usually a Slogan

Real customer obsession shows up in your calendar, not your company values page.

2 min read
Short

Ship the Smallest Honest Version

The MVP isn’t the cheapest thing you can build — it’s the smallest thing that tells the truth.

2 min read
Guesstimate

How Many Coffees Does a City Café Sell in a Day?

A bottom-up estimate from seats, turnover, and peak hours — and how to sanity-check it.

3 min read
Guesstimate

How Many Rides Does a Ride-Hailing App Do in NYC Daily?

Sizing daily trips from population, adoption, and trips per active user.

4 min read
Guesstimate

How Much Does a Video Platform Spend on Storage a Year?

Uploads per minute, average file size, retention, and cost per terabyte.

4 min read
Guesstimate

How Many Pizzas Are Sold in a Country Each Day?

A consumption-based estimate from population, frequency, and average order size.

3 min read
Guesstimate

What Revenue Does an Airport Parking Lot Generate?

Spaces, occupancy, average stay, and daily rate — built up from first principles.

3 min read
Guesstimate

How Many Diapers Does a City Use Per Day?

Sizing demand from birth rate, age band, and changes per child per day.

3 min read
Guesstimate

How Many Elevators Are There in a Dense Metro?

Estimating from building stock, floors per building, and elevators per floor band.

3 min read
Guesstimate

How Much Mobile Data Does a Messaging App Process Daily?

Users, messages and media per user, and average payload size.

4 min read
Guesstimate

How Big Is the Electric-Toothbrush Market in a Country?

A replacement-cycle model from households, adoption, and price.

3 min read
Guesstimate

How Many Streaming Subscriptions Exist in a Region?

Sizing subscribers from households, broadband, and subscriptions per home.

4 min read
Case Study

Slack: A Failed Game That Became a $27B Tool

How Tiny Speck turned the ashes of Glitch into the fastest-growing workplace product of its era.

10 min read
Case Study

Instagram: The Pivot From Burbn to Photos

Why killing a cluttered check-in app and keeping one feature created a billion-dollar product.

9 min read
Case Study

Netflix: Cannibalising DVDs to Win Streaming

How a profitable mail business deliberately disrupted itself before someone else could.

10 min read
Case Study

Airbnb: The Long Road to Product-Market Fit

Cereal boxes, door-to-door photography, and doing things that don’t scale to find demand.

10 min read
Case Study

Superhuman: Engineering Product-Market Fit

How Rahul Vohra turned a fuzzy feeling into a measurable, improvable PMF score.

9 min read
Case Study

Figma: The Multiplayer Bet on the Browser

Why a four-year R&D slog on WebGL and real-time collaboration beat incumbents with a head start.

10 min read
Case Study

Duolingo: Growth by Streaks and Gamification

How relentless A/B testing of habit loops turned language learning into a daily ritual.

9 min read
Case Study

Amazon Prime: The Bet That Built a Flywheel

Why free shipping that looked financially reckless became Amazon’s deepest moat.

10 min read
Case Study

Spotify: Discover Weekly and the Personalisation Edge

How a side project using playlists-as-data became one of Spotify’s strongest retention drivers.

9 min read
Case Study

Notion: Surviving a Near-Death Rebuild

Why throwing away the codebase and almost running out of money set up the comeback.

9 min read